Imperieslagfält: Skillnad mellan sidversioner
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== | ==Vad är imperieslagfält?== | ||
[[FILE:Guild_battlegrounds_backgroundmap_rd6.png|center|900px|link=]] | [[FILE:Guild_battlegrounds_backgroundmap_rd6.png|center|900px|link=]] | ||
Var 14:e dag så matchas imperium till imperieslagfältet som varar i 11 dagar. Dessa imperium slåss för sektorer på kartan. Dessa sektorer genererar segerpoäng som man samlar på sig för att bli segrande imperium på slagfältet. Baserat på ditt imperiums framgång så flyttas man upp och ner i tabellen. Att klättra upp i nivåer innebär också att imperiet får hårdare motstånd i tävlan om vinsten i topp. | |||
== | ==Vart hittar jag imperieslagfältet?== | ||
Som flertalet andra Forge of Empires utmaningar så hittar du det i utkanten av din stad. Så fort du är medlem i ett imperium och har forskat fram teknologin [[järnålder|Militär taktik]], så kommer du få tillgång till detta. Väl upplåst så kommer du se byggnaden i utkanten av din stad, bredvid [[kulturella bosättningar]]. | |||
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! style="text-align: center; width: 50%;" |''' | ! style="text-align: center; width: 50%;" |'''Före upplåsning''' | ||
! style="text-align: center; width: 50%;" |''' | ! style="text-align: center; width: 50%;" |'''Efter upplåsning''' | ||
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| style="text-align: center;" | {{sized-external-image|400px|https://foese.innogamescdn.com/assets/city/buildings/V_SS_StoneAge_BattlegroundRuins.png}} | | style="text-align: center;" | {{sized-external-image|400px|https://foese.innogamescdn.com/assets/city/buildings/V_SS_StoneAge_BattlegroundRuins.png}} | ||
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Klicka på imperieslagfältets byggnad för att öppna upp en ny spännande PVP nyhet! | |||
== | ==Hur kan jag medverka i imperieslagfältet?== | ||
Varje matchning på imperieslagfältet kommer ske på en karta med 5-8 imperium, som kommer att kriga mot varandra i 11 dagar. Förutom det så består kartan av ett antal fasta sektorer där varje imperium kommer att starta i utkanten med en HQ (placeringarna på kartan sker så rättvist som möjligt med jämna mellanrum mellan imperien). Dessa HQ sektorerna kan aldrig erövras av andra imperium. | |||
[[FILE:Startingspotgbg.png|center|900px|link=]] | [[FILE:Startingspotgbg.png|center|900px|link=]] | ||
Efter varje avslut av imperieslagfältet så kommer det vara en pause på 3 dagar för att hinna vila och ladda inför nästa omgång. Omräkning för imperiets maktpoäng kommer sen att ske, och medlemmarna kommer att se om de har ökat eller tappat sin framgång i ligasystemet. | |||
===Conquest Flags - Attacking & Negotiating=== | ===Conquest Flags - Attacking & Negotiating=== |
Versionen från 21 november 2019 kl. 11.16
Vad är imperieslagfält?
Var 14:e dag så matchas imperium till imperieslagfältet som varar i 11 dagar. Dessa imperium slåss för sektorer på kartan. Dessa sektorer genererar segerpoäng som man samlar på sig för att bli segrande imperium på slagfältet. Baserat på ditt imperiums framgång så flyttas man upp och ner i tabellen. Att klättra upp i nivåer innebär också att imperiet får hårdare motstånd i tävlan om vinsten i topp.
Vart hittar jag imperieslagfältet?
Som flertalet andra Forge of Empires utmaningar så hittar du det i utkanten av din stad. Så fort du är medlem i ett imperium och har forskat fram teknologin Militär taktik, så kommer du få tillgång till detta. Väl upplåst så kommer du se byggnaden i utkanten av din stad, bredvid kulturella bosättningar.
Före upplåsning | Efter upplåsning |
---|---|
Klicka på imperieslagfältets byggnad för att öppna upp en ny spännande PVP nyhet!
Hur kan jag medverka i imperieslagfältet?
Varje matchning på imperieslagfältet kommer ske på en karta med 5-8 imperium, som kommer att kriga mot varandra i 11 dagar. Förutom det så består kartan av ett antal fasta sektorer där varje imperium kommer att starta i utkanten med en HQ (placeringarna på kartan sker så rättvist som möjligt med jämna mellanrum mellan imperien). Dessa HQ sektorerna kan aldrig erövras av andra imperium.
Efter varje avslut av imperieslagfältet så kommer det vara en pause på 3 dagar för att hinna vila och ladda inför nästa omgång. Omräkning för imperiets maktpoäng kommer sen att ske, och medlemmarna kommer att se om de har ökat eller tappat sin framgång i ligasystemet.
Conquest Flags - Attacking & Negotiating
Guilds can only attack provinces which are adjacent to one of their own, and as soon as a guild begins attacking an adjacent province, a “conquest flag” will be displayed in the target province. Each action of the guild with the highest progress will increase the strength of the flag, until it is at full strength and the rival province gets taken over:
Subsequently, the conquered province will stay in a ‘lock down’ state for 4 hours, which means that no guild can progress their conquest flag further in that province. Only the flag of the guild with the most progress will be displayed in a province, but other guilds progressing on that province will be indicated by small colored shields next to the flag. Also, you can always check a detailed list of guilds as well as their progress by clicking it.
To contribute to a certain conquest flag, any guild member can tap on that province to bring up its window. Two options for earning points will be available there: Attack and negotiation. The enemy composition for the battle option, as well as the costs for the negotiation option, will depend on the attacking player's age. At the same time, negotiation provides more than one advance as it takes more time and resources to complete.
When a certain amount of advances is reached, the province will get taken over. The amount of advances needed depends on the league - higher leagues needing more advances.
League -> | Copper | Silver | Gold | Platinum | Diamond |
---|---|---|---|---|---|
Advances needed | 40 | 70 | 100 | 130 | 160 |
As stated above, a province that was just taken will be under lock-down for four hours, giving the new owner some time to get victory points or build sector buildings. During lock-down, no other guild can progress their conquest flag further in that locked province.
Defending Provinces
There is no means of directly defending the acquired provinces. The only way of defending your guild's provinces will be by trying to take the provinces of the attacking guild before they take yours. In this case, if the opposing guild loses all adjacent provinces they also lose all advances that they have made towards your province.
Battleground Leaderboard
At all times, the guilds will see their amount of victory points within the feature. By clicking on this component, the Leaderboard will show all participating guilds of their current battleground group, listing the rankings, guild names, number of provinces they hold, current hourly gain of victory points, total of victory points and a reward preview for the given rank:
Victory Points
The Victory Points are particularly used to measure and count the points towards the current battleground, thus being reset every time you join a new round. Once per hour, each province that a guild holds will provide victory points. The provinces located towards the center of the map will be the ones providing the highest amount of victory points, so aim to acquire those!
Attrition
Whenever a player successfully completes a battle or a negotiation (in the context of a Guild Battleground) they will build up Attrition. This is a percentage value that directly affects the (attack and defense) boosts of the defending armies and the difficulty level of the negotiations that the player will face.
So at some point, performing attacks or negotiating will become unfeasible as the defending armies become too strong and the negotiations become too complex or too expensive. However, attrition resets to 0% each day (midnight server time).
Attrition Level | Defending Army Bonus | Negotiation Multiplier |
---|---|---|
0 | 0% | 1 |
1 | 2% | 1 |
2 | 4% | 1 |
3 | 6% | 1 |
4 | 8% | 1 |
5 | 10% | 1 |
6 | 15% | 2 |
7 | 20% | 2 |
8 | 25% | 2 |
9 | 30% | 2 |
Attrition Level | Defending Army Bonus | Negotiation Multiplier |
10 | 35% | 2 |
11 | 40% | 2 |
12 | 45% | 2 |
13 | 50% | 2 |
14 | 60% | 3 |
15 | 70% | 3 |
16 | 80% | 3 |
17 | 90% | 3 |
19 | 100% | 3 |
19 | 120% | 4 |
Attrition Level | Defending Army Bonus | Negotiation Multiplier |
20 | 140% | 4 |
21 | 160% | 4 |
22 | 180% | 4 |
23 | 200% | 4 |
24 | 220% | 5 |
25 | 240% | 5 |
26 | 260% | 5 |
27 | 280% | 5 |
28 | 300% | 5 |
29 | 320% | 6 |
30 | 340% | 6 |
If you're curious about the other data, you can take a look at the full table Attrition Table page.
League System
To ensure that there’s no substantial difference between the participating guilds on each Battleground map, we will have a League System made up of five distinct league categories: Copper, Silver, Gold, Platinum and Diamond. Newly arrived guilds will be positioned in the Copper league.
Copper | Silver | Gold | Platinum | Diamond |
---|---|---|---|---|
When the feature arrives, however, every existing guild will be given an initial league allocation. This should be calculated according to the average activity and members count per guild. The purpose is to start the feature with more appropriate battleground instances, while your actual performance within the feature will reflect your true league rank after a few seasons.
Province Buildings
Guild Battlegrounds Province Buildings
Rewards
You can obtain immediate, temporary and permanent rewards in the Battlegrounds. There's a chance to obtain Forge Points, units, attackers boosts, goods, diamonds and fragments for the Statue of Honor after each fight or negotiation. The magnitude of these rewards depends on your league! Your guild should gain temporary prestige points according to its current league, but keep in mind that you can also lose them likewise when dropping in the league. Lastly, we also have permanent rewards for you and your guild: Guilds can get guild power according to their placement withing a battleground (the amount also scales according to the league), and simultaneously you can get fragments for the Statue of Honor Selection Kit.
Note: 50% of the time, the immediate reward will be one fragment for the Statue of Honor Selection kit.
Statue of Honor - Lv. 1 | Statue of Honor - Lv. 2 | Statue of Honor - Lv. 3 | Statue of Honor - Lv. 4 | Statue of Honor - Lv. 5 |
---|---|---|---|---|
Guild Rewards
When a battleground ends, guilds may obtain various rewards which depend on placement:
- Prestige according to current league and placement;
- Guild Power according to placement within a battleground
- Fragments of the Statue of Honor
Resume Table
Rank | Copper | Silver | Gold | Platinum | Diamond | |||||
---|---|---|---|---|---|---|---|---|---|---|
Fragments | Power | Fragments | Power | Fragments | Power | Fragments | Power | Fragments | Power | |
1 | 13 | 54,600 | 39 | 163,800 | 65 | 273,000 | 91 | 382.200 | 130 | 546.000 |
2 | 12 | 47.900 | 35 | 143,500 | 57 | 239,000 | 80 | 334,800 | 114 | 478,200 |
3 | 11 | 43,300 | 31 | 129,700 | 52 | 216,100 | 73 | 302,600 | 103 | 432,200 |
4 | 10 | 40,800 | 30 | 122,300 | 49 | 203,000 | 68 | 285,200 | 97 | 407,400 |
5 | 10 | 40,400 | 29 | 121,000 | 48 | 201,600 | 68 | 282,300 | 96 | 403,200 |
6 | 10 | 39,900 | 29 | 119,700 | 48 | 199,000 | 67 | 279,300 | 95 | 399,000 |
7 | 10 | 39,500 | 28 | 118,500 | 47 | 197,400 | 66 | 276,400 | 94 | 394,800 |
8 | 10 | 39,100 | 28 | 117,200 | 47 | 195,300 | 66 | 273,500 | 93 | 390,600 |
Individual Rewards
Apart from rewards for your guild, there are also individual rewards, whenever you contribute by fighting or negotiating, there is a chance to win some Forge Points, Goods, a military unit, attacker boost or even Diamonds.